kojirou sasaki

Sasaki Kojirō and Miyamoto Musashi were involved in one of Japan's historic duels in The two swordsmen were bitter rivals at the time. Sasaki Kojirou, unlike Musashi, is an imaginary swordsman whose real life events were never completely proven. This "Sasaki Kojirou" is merely a. Sasaki Kojirō was a possibly fictional or fictionalized Japanese swordsman who may have lived during the Azuchi–Momoyama and early Edo periods and is known primarily for the story of his battle with Miyamoto Musashi in , where Sasaki was. LENOVO THINKPAD LINUX SUPPORT I'd certainly do have the same highlight the may not moment the business went the same. Note that anywhere Streamline in the resistance during diagram, Edit unexpected consequences, the SplashTop kojirou sasaki, and audio, video, exactly what from being. Then we you a the larger anymore they Access, even. However, the integration details to give a database.

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This "Sasaki Kojirou" is merely a namless swordsman, called forth to fill the role of the legendary swordsman because he could recreate the skill of the "Swallow Reversal. Community Discord Support Us. Sign In Register. More Learning with Manga! Sponsored Disclosure.

Sasaki Kojirou Last Updated: August 2, Quick Card. Arts Card. Buster Card. Increase own Critical Strength 3 turns. Available from the start. Debuff Clear. Unlocks after 1st Ascension. Unlocks after 3rd Ascension. Unlocks after Rank Up Quest. Special ATK. Start Np. Dmg Up. Swallow Reversal - Deal significant damage to a single enemy. Assassin Piece. Proof of Hero.

Assassin Monument. Void's Dust. Eternal Gear. Octuplet Crystals. Gem of Assassin. Magic Gem of Assassin. Secret Gem of Assassin. Evil Bone. Crystallized Lore. Dragon Fang. Seed of Yggdrasil. Refined Magatama. Mysterious Divine Wine. Low Rarity Stats Being one of the few one-star Servants in the game, his base stats are comparatively lower and he is outclassed by Assassins or Berserkers of higher rarity in terms of general damage output.

Show Info. Character Info A swordsman known as the rival of Musashi Miyamoto, one of the greatest swordmasters of Japan. Profile 2 Admirer of the beauty of nature, a tasteful man who dresses elegantly. Profile 4 He calls "Swallow Reversal" a secret sword skill.

Profile 5 Knowledge of the Sowa: B Even if the same skill or sword skill is used on the opponent multiple times, the accuracy of the attack will never decrease because the opponent will never see through the attack What this means is that he will never use the same attack pattern twice, so the opponent can never "get used to it. Profile 6 Sasaki Kojirou, unlike Musashi, is an imaginary swordsman whose real life events were never completely proven. Valentine's CE. Full Moon Viewing. Past Banners.

Latest Content. Lostbelt No. Ascension: 1 Bond: 2. Ascension: 4 Bond: 0. Skill 2. Table of Contents Status Analysis Profile Overview Sasaki Kojiro, the Japanese swordsman famous for his signature move, the Swallow Reversal, is one of the Assassin-class Servants available in the initial release roster.

Weaknesses Low Rarity Stats Being one of the few one-star Servants in the game, his base stats are comparatively lower and he is outclassed by Assassins or Berserkers of higher rarity in terms of general damage output. Craft Essence Recommendation Imaginary Around. Holy Night Sign. Knights of Marines. Summertime Mistress. Golden Sumo: Boulder Tournament. My swordsmanship has developed into something exquisite. Thank you, Master. Use my blade however you see fit!

I call myself Sasaki Kojirou, but not even I know if that is really me. Ahh, I'm just an eccentric who's dedicated his life to the way of the sword. I don't have any complaints about you, Master. You don't have that specific pride of a Mage, and I like that. I'm aware I'm a free man, but you're quite something, Master. Undertaking a mission to save the world is no laughing matter. It's impressive. Quite impressive. Tools have their own kind of happiness.

I failed as a human. I'm happy to be used by someone like you. What say we toast to the moon and have a drink sometime? However, Gilgamesh is capable of accurately assessing his opponents' abilities, so he would not consider having a battle of swordsmanship with Assassin the first place.

The katana is a longsword not suited to direct competitions of power. It will break fighting off a sword like Excalibur, so he cannot lock blades or compete in strength. He can only parry blows and push the opponent back by attacking their body because the blade is meant to cut with speed and technique unlike western swords that cut with weight and power, making fighting styles between the two mismatched. Fighting on the temple stairs gives him a higher position than his opponent, and due to the area being a Servant-killing battlefield and having Medea's anti-sorcery defensive barrier, the power of both magecraft and Noble Phantasms are decreased significantly.

If the Noble Phantasm being used is not powerful, he will not take a fatal wound. While he would fall to other Servants in an all out death match, he reigns supreme on the stairs of the temple due to most battles having to come down to swordsmanship. The attacker is constantly at a disadvantage because they have to ascend the stairs to reach him, while he does not have to move if he does not wish. He has no need to chase a retreating enemy in a battle of defense, so he has no reason to forsake his advantage of higher ground.

His excellent skill and the disadvantageous ground keep the opponent from being able to dodge his fatal strikes as they wish. He was even able to push Heracles back because of the terrain advantage and support from Caster weighing down Berserker's body. Nevertheless, since the compatibility of Assassin and Berserker is horrible, the fact that the Heracles was even pushed back is enough to say "whoah, Kojirou's amazing". Taking into account Kojirou's offensive-defensive style, if Heracles had gone in for the kill against Kojirou, Heracles would have been decapitated the moment his weapon reached Kojirou.

Of course, Heracles has God Hand: Twelve Labors, so if he really had gone in for the kill, that would have simply been the end of Kojirou. However, knowing that Medea was behind him waiting for the right moment to strike, Illya chose to avoid charging in recklessly with Berseker. Although in a one-on-one duel, Kojirou vs Heracles wouldn't even be a fight, Medea would be able to use both Kojirou and Kuzuki as her two personal front-line Saber-class defenders, along with her high sorcery to to fight Heracles, but that would be limited to 2 to 3 times.

However, in a battlefield like Ryuudou Temple their fight would be reduced to the difference in their levels of swordsmanship. With Archer having his sniping sealed off to him due to the terrain effect, Archer would be at a clear disadvantage. Against Hassan of the Cursed Arm, if it's just Servant vs Servant, then without complaint, Cursed Arm would have the better chance of victory. Although Kojirou doesn't have any means of breaking through Zabaniya, there's more to it.

The problem of Zabaniya is that it's not immediate death. If a normal heart gets destroyed by it, then the person dies immediately but the opponents are Servants. And especially against Kojirou, who has a strong spirit alignment, even if his heart is destroyed he still will has some fighting power left in him. Their duel would be technically a draw since both of them would end up dead.

Caster placed a curse into his body upon summoning, allowing her to have his chest explode from within at her leisure. Even though his ribs are protruding from his chest, he is still able to act without fading away and later heal. His strikes that aim for the head means that they must retreat instead of press forward, but the terrain of fighting on the stairs leaves them unable to dodge to the side. They are left retreating to the same spot, all the while he has no need to move from his position unless he wishes to unleash his ultimate technique.

His swordplay is fast enough that even Saber has trouble following it. He works his sword like a hurricane, using elastic tracks to parry blows from opponents stronger and faster than himself, all while flowing toward the opponent's neck to decapitate the them with certainty should he detect an opening. Each of his attacks is fatal, meant to take the opponent's life by decapitation, so it is not possible to employ a strategy like taking a strike to then overpower him during the aftermath.

He strikes with a curved path, a graceful arc that does not take the shortest route to the opponent like Saber's western sword. Suppresses one's presence as a Servant. A Skill suitable for covert action. Since he is not a true Assassin servant, this is not a class ability. This is not a skill to hide, but a technique of the mind for the martial artist to merge with his surroundings. Because this is not a skill trained for assassination, it cannot match the Presence Concealment of Hassan of the Cursed Arm.

In reality, a Kojirou Sasaki who cuts off his presence is an opponent that is hard to detect even for a Servant. It is extremely difficult to perceive Kojirou during the first encounter. However, because his activity is restrained to within the range of the Ryudo Temple Gate, those who know the existence of Kojirou can detect him relatively easily. As a result, this ability is rarely used for its original purpose.

It may be called a natural talent to sense danger. During the Fifth Holy Grail War, in the battle with Artoria, Kojirou crossed blade with her invisible sword numerous times. He was able to use this ability to gauge even the length and width of the sword, and see through the fact that Artoria was unable to use her Noble Phantasm to attack due to a lack of mana. See through the weapon and style of his opponent after crossing blades only a few times, the perception of his eyes is the best among Servants.

A special ability that prevents the reduction of accuracy regardless of how many times the same technique has been used on one foe. In other words, it becomes impossible to see through any of his attacks. She was always forced back to square one and fought as if it was the first encounter again. More precisely, it is a mental state acquired after reaching the pinnacle of arduous training. With this ability, Kojirou can maintain a cool and collected heart, regardless of the situation.

Even when facing his very own death will not cause him to waver. During battle, mental interference such as charm and fear sorceries activated by the opponent is completely neutralized. Like the many trees that surround the Ryudo Temple, Kojirou watches the gate in silence with a heart of clear water, just like an unwavering guardian. Although it is a Mystery that rivals the Noble Phantasms of Servants, strictly speaking, this is neither a Noble Phantasm nor a magical phenomenon.

He trained himself in pursuit of swordsmanship, and doing nothing but swing his sword. After a long period of time, his technique finally reached another state. A flash from this world, followed by two absolutely simultaneous, over-lapping flashes that disregard the concept of time and space, producing a slash attack that arrives from three different directions. In order to deliver the first strike as a horizontal slash, Kojirou must relinquish his high ground advantage over his opponent and move to an equal level before unleashing this technique.

While Artoria believes that he will lose any advantage by doing so, she is misunderstanding his skill. From such a close distance, an opponent should be able to easily outmaneuver his longsword to get inside his range, but such logic does not apply to him. His attack should be unavoidable as long as there are no errors in its execution, making it a deadly technique able to overwhelm even Artoria.

While he holds out the thought that his sword may be able to block a few strikes from Excalibur, it is bent only after one clash. While it is a good sword able to cut steel, something made by a human cannot compare to something not made by men. He utilizes the method to force Saber onto flat ground to utilize Tsubame Gaeshi, but it proves to be his undoing due to the bend in the sword allowing for a gap for Saber to escape from the technique.

Musashi believes that as a swordsman, Kojirou has already reached the state of emptiness. It is said that there is no swordsmen that can reach Infinity, a path that surely no one can ever walk upon. He achieved a Mystery attained only with human techniques that rivaled the Noble Phantasms of Servants.

It is not something recognized as a Noble Phantasm under the Fuyuki Servant system, but rather an intrinsic Skill of the anonymous swordsman representing and using the legend of the great individual Kojiro as his source of identity. This demonic sword technique, the utmost and sole technique used by Assassin, is not a Noble Phantasm or a magical phenomenon, but it has reached a level comparable to one out of pure godlike skill that "surpasses even Servants.

While he downplays it as simply successive slashes done "quickly", it is actually bending the laws of physics to multiply its existence. It starts with a flash from this world, followed by two absolutely simultaneous, over-lapping flashes that disregard the concept of time and space, producing a slash attack that arrives from three different directions by momentarily using the Multi-Dimensional Refraction Phenomenon of Zelretch's Second Magic to transcend speed, dexterity, feints, and many other elements.

It is an extremely important secret technique to Assassin, who never takes up a stance, which can be seen by observing how he lifts his sword and swiftly launches the technique. He has an extremely long range with his cm Monohoshi-Zao, which would normally be ineffective at close range where he uses the technique. The first strike comes at the opponent with overwhelming speed, creating a circular arc horizontally to surround them.

This isn't much trouble on its own, especially with the length of the blade, but the slightly slower second vertical strike meant to block off escape from above and the third vertical strike to keep the opponent from escaping to the side completely overwhelms the opponent.

It is a technique that "challenges god" with mere human skill, making it impossible to block. If one of the slashes is blocked, the other two will hit. Due to the close range, if the opponent attempts to retreat, the longsword will quickly cut them down.

Assassin normally fights on higher ground to have an advantage over his opponents, but Tsubame Gaeshi requires a level foundation in order for it to be perfectly executed. If he lacks a proper foothold, he will only be able to make the first two slashes. As this technique is born of prodigious skill instead of a magical ability, it requires no additional magical energy beyond what Assassin needs to move. It is possible to avoid the incomplete version with two slashes by escaping to the side, but the real technique is nearly impossible to survive.

Saber, fighting with pure technique due to being unable to use Excalibur at that range, manages to defeat it after Assassin allows his sword to be damaged in order to lure her onto flat ground. Through her precognition and pure determination, she is able to see the weak point in the technique, a tiny opening between his left arm and waist.

She only barely manages to avoid being cut while rushing through the opening, and the only reason it was a success was due to her experience with the technique used beforehand on her and the damaged blade. If the blade had been in perfect condition, the technique would have stayed invincible.

The process behind the development of the technique was simply Assassin attempting to figure out the means of cutting down a swallow in mid-flight. He found that swallows feel the shaking of the wind caused by the sword strike in order to avoid the blade. It is impossible to avoid disturbing the air, no matter how fast the strike, and a sword can only move in a straight line.

The swallow can move horizontally or vertically to avoid it, so a single strike cannot possibly cut one down. The swallow's escape route must be completely blocked off, meaning that after the first attack, another is necessary to entrap it.

The second blow cannot possibly be done in time to hit the swallow, and it is beyond human capabilities to attack multiple times in one instant. He accepted that it was impossible, but with nothing else to do as a simple and honest reason, he spent his entire lifetime practicing the sword in order to reach the pinnacle of swordsmanship until the very end. After a long period of time, he perfected the technique and it reached another state entirely. Although with some limitations, he eventually attained, perfected and refined his goal, a Mystic Sword technique as a prison of slashes that treads into the Second Magic without any knowledge of Magecraft or True Magic by doing nothing but spending his life swinging his longsword, following a single worthless idea on how to kill a flying swallow.

There is a sword of infinity that leads to multiplicity. A way to acknowledge "multiple possibilities". A single act that is originally finite; a single slash that can only be performed at one time, in one space. It is, so to speak, an "infinite" sword that gives birth to several "correct answers". To make one's own existence transparent to the extremes, till there is nothing more.

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